When no means yes

Ferns left me an interesting comment to my previous post on the use (or not) of safewords. You can read the whole thing here, but to excerpt a relevant part…

When I played, I pushed him to fall over into that space where his voice was unfiltered and when he was like that, he would say ‘no’ or ‘please stop’ or ‘I’ve had enough’. It was visceral and instinctual and he couldn’t stop it coming out, but he also *didn’t mean it*. He wasn’t role playing, everything in him was saying ‘no’, but he didn’t want me to stop.

I do think it is super hot when you get into that kind of space (as Ferns says), and her comment makes an excellent point, but I don’t think it changes my underlying idea. The goal is good communication, however that is achieved. If you’re role playing, or the kind of submissive who says no when you mean yes, then safewords are definitely for you. If you think you communicate more clearly without them, then I personally wouldn’t impose them unnecessarily.

Of course, in some ways it’s impossible not to have a safeword. If someone starts yelling ‘red’, ‘safeword’ or ‘vomit’ in the middle of a scene, I don’t think it really matters what you negotiated beforehand. The message is pretty clear. So in some ways picking a safeword is less about acquiring a way to stop the scene and more about negotiating away possible ways to stop it. Which is a kind of weird way to think about it.

happycbtThis image has nothing to do with safewords. I just thought it was a hot and fun. I always love a happy domme. This is Miss Annalieza.

Author: paltego

See the 'about' page if you really want to know about me.

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